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Sitting and Standing ​

How it works ​

When you approach a configured vehicle and walk into the detect zone around a seat, a prompt appears. Interact with it to sit or stand.

The detect zone is a sphere (default 1.0 m radius) centered at the seat's position. You do not need to stand on the vehicle — just be close enough.

Keybind mode ​

When the server is not using a targeting system, the interaction uses a GTA help-text prompt:

  • Press E to sit down — appears when you are inside a seat's detect radius and the seat is free
  • Press E to stand up — appears when you are already seated

Press E (default) to sit or stand. The keybind is remappable in GTA's Key Bindings settings under the name ToggleSit.

Targeting mode ​

When the server uses ox_target, qb-target, or qtarget, the interaction appears as a standard target option on the vehicle:

  • Sit Down — available when you are close to a free seat
  • Stand Up — available when you are already seated

Interact with the vehicle through your targeting system the same way you would with any other targetable entity.

While seated ​

Once seated, you are attached to the vehicle and move with it.

  • You can aim and shoot from the seat. Your ped turns to face the camera direction when you aim.
  • Melee weapons and throwables are disabled while seated.
  • You cannot enter a normal vehicle seat, jump, or sprint while attached.
  • You cannot use first-person camera mode.

Getting ejected ​

You will be automatically detached and ragdolled if:

  • The vehicle crashes hard enough (the speed change in a single tick exceeds the server's configured threshold)
  • The vehicle flips upside down
  • You die while seated
  • The vehicle is deleted or the resource restarts (you are detached cleanly, no ragdoll)
  • An admin forces you out with /seatfreeplayer

Seat occupied ​

If another player is already in the seat you are standing near, the prompt reads "Current seat is occupied" in red and a short cooldown applies. Walk to a different seat position on the vehicle.

Locked vehicles ​

If the server has the door-lock gate enabled (which it is by default), no prompt appears on a locked vehicle. Wait for the vehicle to be unlocked, or ask the driver to unlock it.

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