Buyer
The buyer NPC accepts stolen loot and pays out randomized cash rewards.
Buyer NPC
lua
Config.buyer = {
blip = {
enabled = true,
sprite = 207,
color = 81,
alpha = 255,
scale = 1.0,
},
ped = true, -- Spawn buyer NPC
model = "A_M_M_KTown_01", -- Buyer ped model
marker = false, -- Show a marker at buyer location
location = {
x = 2525.48, y = 4980.82, z = 44.85, heading = 57.77
},
}Sell Prices
Prices are randomized within a range each reset:
lua
Config.itemPrice = {
['ls_weed_block'] = math.random(250, 500),
['ls_weed_bag'] = math.random(100, 250),
['ls_coke_block'] = math.random(1000, 2500),
['ls_coke_powder'] = math.random(250, 500),
['ls_jewellery'] = math.random(1000, 1500),
}