Server Security
Database settings, player identifier, and the server-side whitelist that prevents exploitation.
Database
lua
Config.sqlDriver = 'mysql' -- 'mysql' or 'oxmysql'ESX Inventory Check
lua
Config.canPlayerCarryAll = false -- ESX only: require all items to fit before lootingPlayer Identifier
lua
Config.alternativeIdentifier = {
enabled = true,
identifier = 'discord', -- 'license', 'xbl', 'live', 'discord', 'fivem', 'license2'
}Server Security Config
Located in server/server.config.lua:
lua
Cfg.logs = true -- Log item eligibility and rewards to console
Cfg.moneyMax = 10000 -- Maximum money reward cap
Cfg.allowedItems = {
'ls_wire_cutters',
'ls_thermite',
'ls_card',
'ls_coke_block',
'ls_coke_powder',
'ls_emp_blocker',
'ls_entrance_key',
'ls_jewellery',
'ls_weed_bag',
'ls_weed_block',
}WARNING
Only list items that are necessary for the heist. This whitelist prevents exploitation by ensuring only valid items can be granted during gameplay.